Final Project (due 5/3)

  • More open-ended project than midterms. Can deal with exploring human motion through a physical system (similar to midterms) or expressing understanding of biomechanics through other mediums – video, sound, generative artwork, etc.
    • Option 1: Functional prototype and demonstration (documentation: blog post)
    • Option 2: Paper prototype (documentation: Report research in the form of a draft of a publication quality paper (to be continued for final). This paper will follow the general format of Introduction, Methods, Results, and Discussion.
    • Topic suggestions
      • Visualizing human movement (see Biomechanic on Github)
      • Comparing human movement between two or more attempts at the same task
      • Using inertial measurement units (combo of accelerometer, gyroscope, and magnetometer)  to determine body segment orientation
      • Using the accelerometer, gyroscope, and magnetometer in the iPhone (or similar phone) to determine body segment orientation, track movement, determine gait parameters, visualize movement, etc.
      • Quantified self hacking – extending and exploiting the capabilities of off the shelf sensors (Fitbit, etc.)
      • Motion tracking with wearable sensors – wired or wireless
      • Robotic walking, balance, and control
      • Biomechanics related games for physical therapy and exercise

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